Department of Computer Science

Curriculum Leader:

Mr T. De Abreu (tdeabreu@stmichaels.bhcet.org.uk)

Departmental staff:

Mr N. Butt

At St. Michael’s Catholic Academy, our Computer Science curriculum is designed to equip students with the knowledge, skills, and mindset needed to thrive in an increasingly digital world. We believe that computing is not just a subject but a gateway to understanding the technological foundations of modern life, encouraging creativity, logic, and resilience.

Our intent is to develop students who can think critically, solve problems independently, and become confident digital citizens. We aim to inspire a passion for computing that empowers learners to innovate, stay safe online, and understand the ethical implications of technology in society. Through a curriculum that is both rigorous and inclusive, we prepare all learners—regardless of background or prior experience—for success in further study, the workplace, and everyday life.


Key Stage 3 (KS3) – Building Strong Digital Foundations

At KS3, students follow a carefully sequenced programme that introduces them to the core concepts of Computer Science and Digital Literacy. Our curriculum emphasises computational thinking, programming, data representation, cybersecurity, networks, and creative media. We nurture curiosity and creativity by blending theoretical knowledge with hands-on, practical tasks—developing digital artefacts, games, and interactive applications.

Highlights of KS3 include:

  • Developing logical thinking and problem-solving through block- and text-based programming (e.g. Scratch, Python).
  • Understanding how computers work, including binary, hardware, and software fundamentals.
  • Exploring the responsible use of technology and e-safety through digital citizenship modules.
  • Creating digital products such as animations, websites, and graphics to build confidence in digital tools and expression.
  • Using real-world scenarios and gamified tasks to build resilience, collaboration, and independence.

Our curriculum builds year on year, so students leave KS3 with a firm grounding in computational concepts and transferable digital skills.


Key Stage 4 (KS4) – Preparing for a Digital Future

At KS4, students can specialise in either GCSE Computer Science (OCR J277) or Cambridge Nationals Creative iMedia (J834), both of which provide distinct pathways into digital industries and higher education.

GCSE Computer Science develops learners into analytical, technical thinkers with a deep understanding of how computers operate. Students explore:

  • Algorithms and programming using Python.
  • Key principles such as data representation, systems architecture, and networks.
  • Cybersecurity, ethical computing, and the wider impact of technology on society.
  • Practical problem-solving and building robust, maintainable code.

Creative iMedia offers a more applied and industry-focused route, perfect for students with a creative eye and an interest in media production. Students learn:

  • How to plan, design, and develop digital graphics and game prototypes.
  • The importance of visual identity and branding in digital products.
  • Pre-production planning and effective evaluation of digital outcomes.

Both routes encourage independence, critical thinking, and creativity while developing core digital competencies essential for 21st-century careers.


Why Computer Science Matters

In today’s rapidly evolving world, Computer Science is more relevant than ever. Whether designing the apps we use daily, securing the systems we rely on, or solving global challenges with artificial intelligence, computing is the foundation of innovation and progress.

By studying Computer Science, students not only gain technical expertise but also:

  • Learn how to problem-solve, analyse, and design systems—skills valued across all industries.
  • Build resilience and self-belief by tackling challenges and debugging code.
  • Explore future career paths in cybersecurity, software development, AI, gaming, and more.
  • Understand their role as responsible digital citizens, capable of making ethical and informed choices online.

We are committed to ensuring all students—regardless of background—have the opportunity to develop these essential skills, and we are proud to offer a curriculum that opens doors, sparks innovation, and builds futures.


Extracurricular Opportunities

St. Michael’s Esports
Open to all year groups, St. Michael’s Esports is a social and competitive club where students explore the exciting world of esports. Through strategic gameplay and teamwork, students build confidence, improve communication skills, and learn about the wide range of careers in this rapidly growing industry.

British Esports Championships
Each year, students represent the academy in the British Esports Championships under the banner of our team, the St. Michael’s Seraphim. Competing in team-based games such as Rocket League, Overwatch 2, Valorant and League of Legends, students take part in national tournaments held in two seasons—Winter (from October) and Spring (from January).

CyberFirst Girls
Open to Year 8 girls, this national competition is run by the National Cyber Security Centre (part of GCHQ). Participants work in teams to solve real-world cybersecurity puzzles and challenges, gaining valuable experience in digital problem-solving and learning about future careers in technology and cyber defence.

Cyber Explorers
Cyber Explorers is an online challenge platform available to KS3 students. It introduces key cybersecurity concepts in a fun, interactive way while raising awareness of the digital skills needed in future job roles. Students complete missions and explore different tech careers in a safe, supportive environment.

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